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- //
- // $VER: BigMenu.c 1.0 (12.6.97)
- //
- // Popup Menu library test program
- //
- // ©1996-1997 Henrik Isaksson
- // All Rights Reserved.
- //
- // Run and click the mouse in the window!
- // This little hack is intended to test the submenus.
- //
- // WARNING! When the menu runs out of stack, it will end in a crash!
- // (It uses about <20 bytes per menu, so it will take a while.)
- //
-
- #include <intuition/intuition.h>
-
- #include <clib/intuition_protos.h>
- #include <clib/exec_protos.h>
- #include <clib/alib_protos.h>
-
- #include <string.h>
- #include <stdio.h>
- #include <stdlib.h>
-
- #include <libraries/pm.h>
- #include <proto/pm.h>
-
- struct IntuitionBase *IntuitionBase;
- struct GfxBase *GfxBase;
- struct PopupMenuBase *PopupMenuBase;
-
- struct Window *w; // This window is only needed to find out when and where the menu should appear.
- // The font in this window's rastport will be used for the menu.
-
- void main()
- {
- BOOL r=TRUE;
- struct IntuiMessage *im,imsg;
- struct PopupMenu *p;
-
- PopupMenuBase=(struct PopupMenuBase *)OpenLibrary(POPUPMENU_NAME,POPUPMENU_VERSION); // Open the library
- if(PopupMenuBase) {
- IntuitionBase=(struct IntuitionBase *)PopupMenuBase->pmb_IntuitionBase; // We let popupmenu.library open the libraries we need
- GfxBase=(struct GfxBase *)PopupMenuBase->pmb_GfxBase; // They remain valid until the library is closed!
-
- p=PMMenu("Big Menu"), // Create a big menu...
- PMItem("Submenu"), PM_Sub, NULL, PM_ID, 20, End,
- PMBar, End,
- PMItem("Quit"), PM_UserData, 5, End,
- End;
-
- if(p) {
-
- PM_SetItemAttrs(PM_FindItem(p, 20), PM_Sub, p, TAG_DONE); // Link the menu to itself...
-
- w=OpenWindowTags(NULL, WA_IDCMP, IDCMP_CLOSEWINDOW|IDCMP_MOUSEBUTTONS, // Open a little window
- WA_RMBTrap, TRUE,
- WA_DragBar, TRUE,
- WA_Width, 150,
- WA_Height, 100,
- WA_Left, 150,
- WA_Top, 0,
- WA_Title, "BigMenu",
- WA_CloseGadget, TRUE,
- TAG_DONE);
- if(w) {
- while(r) {
- WaitPort(w->UserPort); // Wait for a message
- while((im=(struct IntuiMessage *)GetMsg(w->UserPort))) { // Get the message
- CopyMem(im,&imsg,sizeof(struct IntuiMessage)); // Copy the contents of it
- ReplyMsg((struct Message *)im); // Reply the message
-
- switch(imsg.Class) {
- case IDCMP_CLOSEWINDOW: r=FALSE; break;
- case IDCMP_MOUSEBUTTONS: // The user has hit a mousebutton - time to open the menu!
- r=(BOOL)((ULONG)(PM_OpenPopupMenu(w,
- PM_Menu, p,
- PM_Code, imsg.Code, // Must always be there!
- TAG_DONE))-5);
- break;
- }
- }
- }
- CloseWindow(w);
- } else printf("Window error!\n");
-
- // Now it would be nice to free the menu, but the two lines below will cause
- // a crash, at least with the current release of popupmenu.library...
- //
- // PM_SetItemAttrs(PM_FindItem(p, 20), PM_Sub, NULL, TAG_DONE);
- // PM_FreePopupMenu(p);
-
- } else printf("Menu error!\n");
- CloseLibrary((struct Library *)PopupMenuBase);
- }
- }
-